Publications

(2024). MIRAGE: Mixed Reality Alerts for Guarding Against Environmental Fall Hazards. In International Conference on Mobile and Ubiquitous Multimedia (MUM ‘24).

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(2024). Ground Control: Leveraging the User's Spatial Position as an Input Modality in an Embodied Immersive Analysis Use Case. In Proceedings of Mensch und Computer 2024 (MuC ‘24).

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(2024). The Illusion of Performance: The Effect of Phantom Display Refresh Rates on User Expectations and Reaction Times. In Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems.

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(2024). Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems.

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(2023). Pilots' Considerations Regarding Current Generation Mixed Reality Headset Use in General Aviation Cockpits. In Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia.

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(2023). Exploring Mixed Reality in General Aviation to Support Pilot Workload. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.

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(2023). Re-envisioning Interaction in the (General) Aviation Cockpit through Tangibles. In Short Paper Proceedings of the 5th European Tangible Interaction Studio.

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(2022). HCI for General Aviation: Current State and Research Challenges. In ACM Interactions, Volume 29, Issue 6.

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(2022). No Margin for Errors: Using Extended Reality to Augment Users in Safety-Critical Environments. In Workshop ’MobileXR: Meeting the Promise of Real-time High Fidelity Applications’ at MobileHCI ’22.

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(2022). NotiBike: Assessing Target Selection Techniques for Cyclist Notifications in Augmented Reality. In Proceedings of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services.

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